Night Shift Lost Property
You run the lost-property counter at a rural night-bus depot, where each passenger's forgotten item tells a story that doesn't quite add up. Sort the shelves, push crates and cabinets into place to reach the right object, and question claimants through a hatch to decide who gets what. Some items belong to people who were never on the bus.
What sets it apart
Unlike the hidden-object and match-3 games nearby, you physically rearrange a cramped storeroom to reach items, and your decisions about who gets what shape a slow-burning mystery instead of a search-list.
The loop
- Hear a claimant's description and question them through the hatch
- Shove shelves and crates to reach the matching item
- Hand over or withhold the item, then log the discrepancy
First playable
A single grid-based storeroom with pushable crates, five items, and one claimant dialogue tree where handing over the wrong item ends the night.